> NOTE to users in #Crimea, #Cuba, #Iran, North #Korea, #Sudan, and #Syria: GitLab.com may not be accessible after the migration to Google. Google has informed us that there are legal restrictions that are imposed for those countries. See this U.S. Department of the Treasury link for more details
What the hell, #Gitlab?!
Adobe is deactivating all accounts in Venezuela.
"The cloud is the future" my ass.
Twitter no sólo se ha convertido en un lugar inseguro, caprichoso y censor de lo que le duele a instituciones, gobiernos y corporaciones. Ahora trafica con tus datos
Ok, no APM support for the laptop under OpenBSD, but CPU scaling works. I sent a dmesg output to [email protected]
It could be fixed in 6.6 or -current, who knows.
@fanta gracias por compartir el disco de Café del Mar, para programar en Fortran me viene de maravilla, es todo relax zen.
📢 NUEVO artículo en mi blog
El cliente de correo Thunderbird incorporará OpenPGP en su código 📩 🔏
El cliente de correo Thunderbird tiene planeado incorporar OpenGPG para la gestión de claves y cifrado de correo en su código y no como un complemento, como es actualmente.
Also BSD games embrace the BSD (do'h) and UNIX culture, too. Several distinct commands making one thing well. Interactive games are not composable but the ones based word plays are.
And, remember that any new technology such as pledge(4) and unveil(4) can be safely tested in games (some of them as complex, daemon based), as a guinea pig for the rest of the system.
Also, they are the perfect target to learn C. Specially with hack(6) and the stepping-on-the-pet-harm-him mechanics :p
Also, say what you want but base OpenBSD coming with BSD games is something which is sadly overlooked. If Solitaire on Windows tought people how to use the mouse, BSD games should be used as an example to be confortable in a terminal :)
fortune(6) is one of the easiest command to understand.
You type in you get an answer as a quote.
With tetris(6) as default you are used to jkl to move the pieces, and with hack(6) you are basically learning how to move with vi(1) keys.
Migrating to a Pleroma instance. Please stand by.
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