The only game I've made in my life was a 16-bit side-scrolling racer. I don't even know where to start with something like that:
Unreal Engine 5 Revealed | Next-Gen Real-Time Demo Running on PlayStation 5
@parasurv Yeah, that would be a good starting point, thanks. Currently replaying to a hundred percent completion Doom 2016, and it's cool how this seemingly linear FPS opens up for more playthroughs and becomes more challenging the more stuff you unlock. I'm kind of looking around for something manageable as a learning project to see if it'd be exciting for me utilizing gaming narrative techniques.
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