#Fedora 34 #KDE Spin Planning Switch To #Wayland
This is the first time I see a flow chart used to justify the design decisions.
This is what it is like to refactor a complex class hierarchy while considering new requirements, performance, compatibility, amount of effort... yeah, it's twisty like that. But nobody illustrates it so clearly.
It's been a very good year for #KDE.
Four years ago, I tried contributing a small bugfix, but the developer onboarding documentation was an inconsistent mess, building from source was a dependency hell, and you needed multiple separate accounts for each piece of infrastructure...
Today, all those obstacles are gone: I was able to contribute a few patches by following the #GitLab flow that many developers are already familiar with.
The second talk, "KDE is All About the Apps" had technical challenges, but managed to make some good points:
- Many #KDE apps are good on their own merit
- There's no reason why a #GNOME user, or even a Mac, Windows or Android user, shouldn't be using them
- Often, there's a perception of bundling reinforced by the app's name, website and description
- KDE apps should be taking advantage of existing app stores where users go look for software
Tons and tons and tons of Plasma 5.20 features, bugfixes, and UI improvements
Interview with Nate Graham, the all-purpose KDE volunteer and community coordinator.
Kdenlive 20.08 is out with a beautiful UI and lots of improvements.
The structure of #KDE, or how anarchy sometimes works
This week in #KDE: screencasting and shared clipboard on #Wayland
Awesome, gotta build KDE from source and take Wayland for another spin! 🤩
Krita, OpenGL and Qt
Portability in the age of 3D API wars...
This week in KDE: Get New Stuff fixes and more
Konsole in 2020
Oh wow, my contribution to KWin is being credited in this week's #KDE update. 😊
The summary says "Window decorations now display correctly when using a 10-bit screen", which would be quite retro. It's actually 10-bit per color component, or 30-bit. Also known as "deep color" or HDR10.
My first bugfix for kwin was just merged:
I thought my change was triggering a crash deep inside Qt, but the crash disappeared when I rebuilt Qt in debug mode... Hopefully my first contribution won't cause stability issues 🙂
(they contain stable KDE releases, it's only the Fedora packaging work that's considered unstable).
Nate Graham recently bought a laptop with a 4K display and has been hard at work fixing various longstanding High DPI problems in #KDE.
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