@cwebber But then you're not helping people on those platforms improve their situation, and instead will go to more closed but readily available options 🤔
@espectalll OTOH, if you relax on that point specifically you're enabling people on those systems who want to use your software be complacent in using an OS that's so user hostile they can't even run copylefted code.
@cwebber I mean, iOS still lets you use, at the very least, LGPL, right?
@cwebber Pretty sure it did and so apps such as VLC were published
@cwebber yeah, I think the same is true for others such as Firefox https://itunes.apple.com/app/vlc-for-mobile/id650377962?mt=8
@espectalll Firefox is under the MPL
@espectalll well, technically "tri-licensed" but effectively MPL
@cwebber Please check your knowledge before spreading potential misinformation and just try to do your best
So, this is where dual-licensing *might* come in: In principle, authors of software licensed under otherwise iOS-incompatible terms are perfectly entitled *also* to put it on Apple's store so long as that store will accept it. It's a separate, parallel deal.
They just can't do that with someone else's code.
Whether and how often the code belongs completely to whomever wants to put it on the store, I don't know.
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