A big Polychoron alpha update 0.0.7 is out now on Windows/Linux/Android/Web: https://fractilegames.com/polychoron/
Release notes: https://www.fractilegames.com/posts/20201030-polychoron-0.0.7-alpha-released/
#6dof #lowpoly #indiegame #shmup #indiedev #gamedev #godotengine
Hyper Ultra Astronautics maintenance update 1.1.1 is out!
https://www.fractilegames.com/astronautics/
#localmultiplayer #couchgaming #coop #shmup #videogame #pcgame #lowpoly #indiegame #gamenews
Working on Polychoron again: Fixed teleports sometimes spawning on top of player and completing the level prematurely. #screenshotsaturday #gamedev #indiedev #6dof #fps #shmup #indiegame #lowpoly #godotengine
Went back to generating geometry in GDScript (takes almost 10x longer compared to optimized GDNative/C++). Moved the generation to separate threads to get rid of the ugly pauses when terrain changes. #screenshotsaturday #godotengine #gamedev #indiedev #indiegamedev
Here's some fresh gameplay video from current Polychoron development version! #screenshotsaturday #indiegamedev #6dof #fps #arcade #shmup #lowpoly #madewithgodot
Testing simple "kill markers" in Polychoron as an additional way of indicating that player has been here already. #screenshotsaturday #gamedev #indiegamedev #6dof #fps #shmup #lowpoly #godotengine
I'm starting to feel like even considering a #vr version of Polychoron is bad a idea 🤢 #screenshotsaturday #gamedev #indiedev #fps #6dof #shmup #godotengine
Polychoron running smooth in my custom Hyper Ultra Astronautics bar-top cabinet. Too bad the cabinet's four buttons per player isn't quite enough.. #screenshotsaturday #gamedev #indiedev #6dof #fps #lowpoly #shmup #godotengine #arcade #arcadecabinet
Any mobile gamers out there crazy enough to try a 3D six-degrees-of-freedom shoot'em up with touch screen controls?
Google Play (early access): https://play.google.com/store/apps/details?id=com.fractilegames.polychoron
#6dof #shmup #mobilegame #mobilegaming #mobilegames #apptesting #testmyapp #mobiledev
This is one of my favorite screenshots from the latest Polychoron alpha version. #screenshotsaturday #gamedev #indiedev #6dof #shmup #lowpoly #boomershooter #descent #godotengine
Any mobile gamers out there crazy enough to try a 3D six-degrees-of-freedom shoot'em up with touch screen controls?
Google Play (early access): https://play.google.com/store/apps/details?id=com.fractilegames.polychoron
#6dof #shmup #mobilegame #mobilegaming #mobilegames #apptesting #testmyapp #mobiledev
A big Polychoron alpha update 0.0.9 is out now on Windows/Linux/Android: https://fractilegames.com/polychoron/
Release notes: https://www.fractilegames.com/posts/20210202-polychoron-0.0.9-alpha-released/
#6dof #lowpoly #indiegame #shmup #indiedev #gamedev #godotengine #linuxgaming
Here's a random clip from a gameplay video I recorded from upcoming Polychoron alpha version. Will be out soon after stable Godot 3.2.4. #screenshotsaturday #gamedev #indiedev #indiegamedev #6dof #shmup #indiegame #lowpoly #godotengine
Testing dynamic HUD crosshair reacting to enemy objects in Polychoron. #screenshotsaturday #gamedev #indiedev #6dof #shmup #indiegame #lowpoly #godotengine
I was able to fix the ugly banding effect in Polychoron GLES2 version by adding a simple noise pattern in material shaders. This will make the web version look a lot better. #screenshotsaturday #gamedev #indiedev #godotengine #shaders
Allowing more dynamic lights in Polychoron after upgrade to Godot 3.2.4beta4 made a noticeable difference!
#screenshotsaturday #gamedev #indiegamedev #6dof #shmup #lowpoly #godotengine #madewithgodot
The next logical power-up after adding that third weapon mount point to the ship. #screenshotsaturday #gamedev #indiedev #6dof #shmup #lowpoly #godotengine #linuxgaming
I got finally something new to show in Polychoron: New ship module power-up! #screenshotsaturday #gamedev #indiedev #6dof #shmup #godotengine
Watch Borodyri play Polychoron and make a new #1 high score!
Late again for #screenshotsaturday: Added a simple controllable test ship shooting projectiles that destroy the terrain. And a water volume with simple buoyancy. No fluid simulations, sorry 😅
Polychoron is on GotM.io Weekly Top 5 list!
aka Mikko Rytkönen. Independent hobbyist game developer.