Pinned toot

I never did an , so here goes:

β€’ I like and am the developer of @ObjFW
β€’ I'm interested in obscure CPU architectures and *enjoy* writing assembly for them (weirdest in my collection are , and πŸ™‚)
β€’ I'm into obscure OSes (e.g. )
β€’ I collect retro hardware
β€’ I am an :xmpp: advocate (decentralized & federated like Mastodon!)
β€’ I mostly use :apple_inc:, @openbsd :openbsd: and :netbsd: as a daily OS
β€’ I am also a @haiku πŸƒ developer

@stsp @benno In steht was von . Wisst ihr, was da der aktuelle Status ist? Außer euren Slides konnte ich leider nichts finden.

… aaaand on the is just a black screen.

Doesn't surprise me. That was the result with absolutely every image that is not the KDE Neon image that came with the device.

… aaaaand sendpr sent. πŸ™‚

Anyone with commit bits here to commit it? πŸ˜‰

… aaaaaaand PLIST mismatch. After I already had to add EXTRACT_USING= bsdtar to make this work at all. *sigh*

Time for a sendpr after I get this to build, I suppose.

Current status: Building the *second* cross-compiler for ARM64.

First one was to build .
Second is for building .

Let's see if this'll work on the Pinebook in the end… Might be that NetBSD is farther in supporting the Pinebook than Linux is πŸ˜‰.

@JPEG Also, it seems like the timeline is incomplete. It either forgets the entire timeline and I cannot scroll back far enough, or when I load new Toots it only skips a bunch of older Toots.

And initially, Mast tagged someone else in this Toot for reasons I don’t understand. And typing @ at the beginning of the Toot no longer shows a picker (in redraft).

@JPEG Mast is now showing custom emojis. But it is still showing the : surrounding it.

@tootapp @wakest @broken @veer66 @kaniini And yes, it is trivial. And Swift still exposes many classes as ObjC classes πŸ˜‰. BTDT. iOS binaries are 100x easier to reverse and modify than most people realize.

a reminder that toot is a non-free application, and as such, developers of the fediverse software you would want to use with it are unable to debug it since we cannot read the source code

It turns out: The 1920x1080 display I got was not originally planed, but an 1336 was planned instead.

It's nice to get a better display than originally promised πŸ™‚. But everything is too small for my eyes now ☹️.

The sluggishness seems to be because the compositor wasn't using OpenGL. Setting it to OpenGL 3 made things much faster. Setting it to OpenGL 2 was just buggy.

On the weekend, I will try putting a BSD on there. Most likely with WindowMaker. Let's see how fast this thing is then πŸ™‚

All in all, I'm happy with it for the price, and the build quality exceeds expectations.

One warning: It's missing the \ key. It's Fn and = instead. In order to get |, you need to press Shift, Fn and =. That really needs some getting used to, especially since Fn is in the middle instead of on the left.

Just got my . Obviously, the first thing to do was compile and run all @ObjFW tests.

First impressions:
β€’ The display is really nice. The resolution is so high that I think I need new glasses.
β€’ Compositing is a bit sluggish. I won't use it anyway once I put another OS on there.
β€’ Firefox is quite slow.
β€’ The speakers are unusable. Not even sufficient to watch a movie in a completely quiet room.
β€’ I/O feels slow. I have not put in the 64 GB eMMC yet, though.
β€’ It's *very* light!

@ParadeGrotesque @mathuin At this point, it would be better if the BSDs join efforts and make HAMMER2 the file system of choice for all BSDs. But FreeBSD and NetBSD rather waste their time on porting ZFS.

I also tried spreading this on Twitter now, please boost there as well:

I create an MUC for people interested in and :

Web chat:

Please boost!

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